3D model of a leather boardroom chair. Created as a stock model for vendor 3d-sales company.
Vray light study
3dsmax 6 + Vray
Some post-work in Photoshop
Used lighting setup for the illumination. Modeled over a week or so working on and off. Lighting finished after a few days of work.
This was created with 3dsmax 8 and 9, and rendered using Vray. Scene textures unwrapped and created in Photoshop using the Total Texture CDs from 3dtotal.com. The idea was to create a very warm, inviting open room with major emphasis placed on lighting and textures; The scene geometry itself is very simple.
Inspired by the movie "Sin City" this work was created in 3ds max (a 3D package). Post effects done in Photoshop. This piece received Honorable Mention in the national "League for Innovation" Art competition 2005 - 2006 (http://www.league.org/league/competitions/student_art/student_art0506.html)